Gameplay

Valor Mortis Chapter 3: Rendezvous Route and Loot

Complete Valor Mortis Chapter 3 with the Fallen Village route, weapon and Amber locations, side quests, Ferrofluid upgrades, and the fight to rescue Louis.

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Valor Mortis Game screenshot
Valor Mortis · Gameplay
01

Complete Rendezvous through Fallen Village

Complete Chapter 3: Rendezvous by opening the Storage Key route through Fallen Village and rescuing Louis. Take the Rapier and Blunderbuss along the main route, and complete The Scarecrow and Lullaby detours for their Amber rewards.

02

Get your bearings before entering the village

Fallen Village’s Lanterns are Fields, Marketplace, Orchard and Path of Fire. Use those names when returning for a chest or side quest. Fast travel becomes available after the boss in Chapter 2, so you can also revisit earlier areas during Rendezvous.

  1. Pull the Rapier from the body blocking the village path outside the Abandoned Church; taking it allows you to continue toward Fallen Village.
03

Fields: finish The Scarecrow and take the Blunderbuss

  1. Interact with the body strapped to the scarecrow post, reached by following the road right from Fields; this starts The Scarecrow.
  2. Collect the Lover’s Pendant from the body beneath the big tree on the right-hand path toward the barn; it is needed for the scarecrow.
  3. Open the chest beside the well near the large house for a Ferrofluid Flask Power Upgrade. At the fork with a Grenadier beside the wooden gate, take the opposite direction to reach it.
  4. Pick up Letter with a Drawing from the upstairs table in the house beyond the tall haystacks; the approach runs uphill to the left past the enemies.
  5. Give the Lover’s Pendant and Letter with a Drawing to the scarecrow to advance the quest toward the lovers’ hideaway.
  6. Open the chest at the back of the barn full of exploding bodies, in the next field on the right, to collect Volatile End.
  7. Examine the two pillows on the barn’s upper level to finish The Scarecrow and receive Bountiful Harvest.
  8. Defeat the Volunteer carrying the large sword to reach the carriage behind it, where the next required weapon waits.
  9. Take the Blunderbuss from the table inside that carriage; collecting it opens the passage through the other side.
04

Marketplace: complete Lullaby with the Weathered Key

  1. Approach the empty crib inside the house toward the water and distant flames from Marketplace; Lullaby starts automatically.
  2. Collect the Weathered Key from the ground near the enemies outside the house’s back door; it opens the house containing the Toy.
  3. Unlock the house across the river with the Weathered Key. Reach it by backtracking from Marketplace, turning right after the Volunteer and following the path to its end.
  4. Pick up the Toy from the bed inside the locked house; this is the item needed to resolve Lullaby.
  5. Place the Toy in the original crib to complete Lullaby and receive Tomorrow’s Promise.
05

Collect the Marketplace loot and clear the plague wall

  1. Open the chest inside the corner house down the first left path in the open village area; it contains a Ferrofluid Flask Power Upgrade.
  2. Enter the house that the enemies are shooting at to reach its upper floor and balcony.
  3. Jump from that balcony to the chest containing Warrior’s Fury, collecting the Amber before exploring below the house.
  4. Collect the Storage Key from the box near two enemies underground; the ladder behind the house leads down to this area.
  5. Unlock the nearby door with the Storage Key to gain access to the weak point controlling the plague wall.
  6. Shoot the weak point beyond the storage door to clear the plague wall and reopen the route forward.
06

Spoilers: defeat the boss and finish Louis’s rescue

Spoiler warning: this section names the chapter’s boss and explains the conversation that completes Rendezvous.

The Iron Marshall is the chapter’s main boss. Its slow pipe swings leave opportunities to parry and move behind it, but its unblockable attacks require a dodge.

  1. Shoot the arena’s explosive barrels when The Iron Marshall is nearby to ignite it and create an opening.
  2. Fire the Blunderbuss into the large weak point on its back during an opening to deal health and stagger damage.
  3. Use Rapier attacks between safe openings to finish the fight while continuing to exploit the exposed back.
  4. Break the boxes inside the building on your right as you originally entered the boss area, opening the route out its back.
  5. Drop behind that building to find the chest containing Glass Soldier near Orchard.
  6. Open the chest to the right after the second grapple pillar across the water near Marketplace; it contains an Empty Ferrofluid Flask.
  7. Finish the conversation with Louis when you reach him; either “Go together.” or “Stay.” completes Rendezvous.
07

Check the important village pickups

PickupLocation or reward
Rapier and BlunderbussChurch exit body and Volunteer’s carriage
Volatile End and Bountiful HarvestFields barn chest and The Scarecrow reward
Tomorrow’s PromiseComplete Lullaby at the crib
Warrior’s Fury and Glass SoldierMarketplace balcony chest and chest behind the Orchard arena building
Ferrofluid Flask Power UpgradesFields well chest and Marketplace corner-house chest
Empty Ferrofluid FlaskChest along the grapple route across the water
08

Optional backtracking and routes to leave for later

  1. Return to Onslaught Arch for an optional Oathbound detour; follow the cliffs past the camp and take the left fork to the shootable wall weak point.
  2. Defeat the Eternal Guardian beyond that wall to obtain a Mysterious Stone Pyramid and Valen Duroc’s Emblem.
  3. Loot the chest behind the Guardian’s position for Duellist’s Focus before returning to your village route.

Leave the Fallen Village Oathbound cave until you can activate Nephtoglobin formations. Later, return to Marketplace, backtrack through the carriage and turn left at the intersection to follow that route. The Eternal Guardsman in the cave awards a Mysterious Stone Pyramid and Etienne Vauclair’s Emblem.

The Fortress branch beside the Abandoned Church also waits until later. After rescuing Louis, speak to James at the church for the Cave Grotto Key. It opens the cliff door across the grapple point, providing the onward route into the Caverns.

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